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Notpron - The Hardest Riddle Available on the Internet

Posted: Fri Sep 08, 2006 2:35 pm
by IronClad
Uh, warning. I know one password was curseword so far (had daughter playing, didnt know). Now another, when switching letters showed bare-chested women. Fortunately, my daughter got the cheat from a friend and never found it. It's a shame this game needs to go that way for what was a challenging game.


Yesterday, Mem introduced me to this online puzzle/riddle so technically a "game". Flint plays it too. I was up til 1230A working on it, well past my bedtime. Gotta see if I can spam Drak while solving notpron :|

Some parts can almost be an online scavenger hunt requiring Google. In fact, Google advertises there and is the recommended method of searching. Kinda likes the movie National Treasure without all the travelng.

It's all about getting to the next page. You MUST look to Webpage name, the address bar, look carefully at the picture, the source code of the webpage. Sometimes a click is enough, often you get a Username/Password dialogue that you must fill (and keeps eyes open, even that dialog box has clues). Sometimes, it's altering the address bar. Some clues flicker so fast, I had to use Printscreen and paste to Paint to read it. This helps as well for small hidden clues, paste into Paint as .bmp, and zoom in.

All and all, very frustrating but rewarding when you figure it out. Google is helpful but make sure of one thing.... use -nonpron with your search
EX: Google search bar ---> Fandango -notpron
This will make certain your search excludes ANY webpage referring to nonpron. Why? Well, those will have spoilers and the challenge is in trying, not just plugging in cheats. People collaborate together or go it solo then ask for hints when they cant take it anymore. Just avoid cheating and have fun.

Oh, in case you missed it, I put the URL in the subject description kinda like notpron does.. you're not very observant, are you? ;)


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I'm using this spot briefly when i need tp paste a hyperlink to work with, I'll delete quick so no spoiler :P

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Btw, I'm on page 23. I'll update this. If you want, post your page progress too :)

Man, I went from helping my 14 yr old daughter figure this out to try to catch up to her

EDIT: See NEW Note above about this being more R-rated than PG-13

Posted: Fri Sep 08, 2006 7:27 pm
by Stormwind
Page 6
20 minutes maybe so far (no cheats)

Posted: Fri Sep 08, 2006 11:35 pm
by Stormwind
10

hard stuff.. geez

Posted: Sun Sep 10, 2006 4:34 am
by Memnoch
you guys hax, page 6 and 7 were bullshit lol :/

Posted: Mon Sep 11, 2006 5:21 pm
by Stormwind
psssh. no hax. haven't worked on it over the weekend though. 11 is funky.

Posted: Mon Sep 11, 2006 5:44 pm
by IronClad
I did peek at hint for 6 and 7 lol but I avoided doing this beyond that (I did need a hint for 1 or 2 that were too ridiculous to figure out). Now I solved 19, got to 20 to be told I solved 19 wrong :|

This is pissing me and daughter off yet we can't stop.

Posted: Tue Sep 12, 2006 12:44 pm
by Stormwind
Nice, blew past me. I am still on 11 (no time to work on any of it).

Using all the spare time I can squeeze out of my day to design.

Posted: Tue Sep 12, 2006 5:55 pm
by IronClad
With daughter harassing me to keep going and wife actually encouraging me to use comp and keep going (a small miracle), I had time to work on this with Vicky and get a jump this weekend. Progress will slow during weekdays and speed up weekends. I have to stay ahead of daughter so she doesn't open a page she shouldn't (no comp for her during schooldays). It's incredible to what extent you must go to solve one page.

I can sympathesize with the game design thing. If I had game design software or knew game mechanics ala Windows, I'd hardly be playing Drak. Then again, I could completely ignore Windows. I especially loved routines I made in machine/assembler code in order to slash processor time to a minimum... wonder if I should try this again someday. Wife is still waiting for me to write the next great online game and cash in :| . C, C+, C++, argh !!!

Posted: Tue Sep 12, 2006 9:35 pm
by Stormwind
LoL. What I am doing atm is easy.

The scripting is a light version of c++ from what I can tell. Everything else is point and click. it's just immensely time consuming.

Later on I'll post the dialogue with a relatively simple npc (town guard) so that you can see just what is involved in creating a simple conversation script.

Then imagine how nasty and complex it will get if it is a key NPC which triggers and rewards major quests/storylines...

Brutal I tell ya.